3D software and skills

Software Skills

• Maya 2016  • Lightwave 9 • Zbrush 4R5 • Photoshop Creative Cloud • Painter 11 • After Effects CS5 • Bodypaint 14 • Poser 7 • Illustrator CS5   • Vue Infinite 2015  • E-on Plant Factory • Autodesk Mental Ray • Pixar Renderman 

Artistic Skills

• Modeling • Lighting • Texturing • Rigging • Animate • Rendering • Composting

From the Blog

3D Printer

It was only a matter of time before I had a 3D Printer and I am happy to say that I am a proud owner of a Lulzbolt Taz. I have a found a few differences in modeling for Animation and Printing. The first difference is the small details are not needed in printing. For […]

Inspiration

We all have that one project that sits off to the side. You have a great ideal but it never looks right.  I have this one project I never give up I started it in Lightwave and when I got to the rigging and skinning and quickly decided there had to be an easier way so […]

Dynamics and Importing Objects

A quick post today to share a helpful hint. I planned to texture my Waterfall in Bodypaint but I did not want to texture  before setting up the Dynamics so when I imported the object back int Maya all my passive collision/null was attached to the original and for some reason did not work with […]

About Me

I am a creative 3D artist knowledgeable in all aspects of 3D animation including modeling, texturing, lighting, rigging, animating, and rendering. I have taken college courses in traditional art to further my understanding of the fundamentals of art. I keep updated with new technology by constantly reading books, magazines, watching video tutorials. I will not give up until a solution is found. I look forward to new challenges and learning something new and exciting that can be used in my next project.

Use my Contact Me page to get in touch.